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    Main => Announcements => mmoexp-PoE Update: Elemental Hit Surf Build
    Hey Exiles! Today we're diving into the day-one update for the Elemental Hit Surf Caster in Path of Exile. While I personally plan to take a break before 3.28, I wanted to give you a thorough look at the build, early gameplay, and tips for improving your character right from day one. First Impressions: Day-One Performance My Elemental Hit Surf Caster reached level 90 with a full two-stone run. I had zero deaths against Eater and only two deaths against Exark, which is a strong showing for early league play. Despite the league being challenging—with random map and gauntlet boss modifiers—this build performed remarkably well. Most of the gear came from the skill tree or gambling, with the exception of the amulet, making this a mostly self-sufficient SSF character. The early gameplay is promising: damage is high, defense is solid (thanks to freezing mechanics), and map clear is decent. In a tier 15 map with 70% increased monster life and several map modifiers (like increased AoE, hexproof, and cannot be stunned), enemies were still taking significant damage. The build scales well as you progress, making it viable for both mapping and tackling tougher bosses. Key Day-One Tips for Elemental Hit Surf Caster 1. Essential Skill Tree Nodes Stormy Seas (mandatory) Ghost of the Deep (mandatory) Sea Legs or Glacial Wave (for resistances during mapping) With just one jewel, the build is functional. Adding the second jewel increases DPS by around 50%, making the character much smoother to play. 2. Jewel Setup Cannot Choose Lightning Jewel: Converts all light damage to cold, enabling Elemental Hit and Prismatic Burst. Second Jewel: Adds massive damage once crafted; swapping a ruby ring for a topaz ring completes this. Early gameplay is manageable with one jewel, but the second one is key for scaling damage effectively. 3. Early Gear Mortam Morsu Claw: Cheap early claw; stats don't matter much—look for crit multi, crit chance, and attack speed. Crafted Fractured Claw: Use Zeal Essence to add suffixes; eventually craft Hits Can't Be Evaded for endgame viability. Zoff Graft Helmet: Excellent for defense, with up to 5k Molten Shell. Heart of the Flame Gloves: Adds extra strike, boosting both clear and damage. Gameplay Adjustments For mapping: Swap Altered Attacks for Pulverize Support for AoE. Use Blood and Sand in sand stance for increased area of effect. For boss fights: Return to Altered Attacks and auto exertion setups. Focus on damage first, as high DPS allows perma-freezing bosses, reducing deaths significantly. Gear and Character Notes My character setup includes: Claw: Full crafted for critical strike and attack speed. Helmet/Chest: Mostly from tree or gambling; six-link for endgame potential. Amulet: Only piece brought from outside SSF. Shield/Boots/Belt/Gloves: High evasion, life, and resistances. Overcapping resists actually benefits this build by converting excess resist to crit chance or evasion. Why I'm Taking a Break Personally, I'm stepping away from this league for a few weeks. Maps are currently two to three times harder, and Recons are extremely expensive (over 100k dust per idol), making early league play less fun. It would take several days to acquire a full idol set, which is a significant grind just for one week of optimal gameplay. I'll return fully energized for 3.28, but for now, I need a break. Final Thoughts The Elemental Hit Surf Caster is a strong, viable day-one build, especially if you prioritize scaling damage and early gear optimization. While I'm taking a personal break, Rutu will continue updating the build in Path of Building (PoB), so the build isn't abandoned. For new players or those jumping into this build: start with one jewel, optimize your early claw and defensive gear, focus on damage scaling, and enjoy the smooth progression as you unlock the second jewel and refine your setup. MMOexp stands out as the best PoE currency site, designed for players who’d rather play than grind. visit:https://www.mmoexp.com/Path-of-exile/Currency.html
    by Player MirabelConnell
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